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In the background
Multimedia streaming is a form of multimedia, which itself is a media that uses different types of content. Combination of text, audio, still images, animation, video, and interactive content forms are common forms of multimedia presentation.
The broadcast variant is transmitted, in continuous flow, to the content user by the streaming provider. In this context, examples of content streaming include audio and video.
Stream refers to the method of delivery of content flow instead of content environment. In addition to communication networks, many content delivery programs can broadcast, such as radio and television, or non-broadcast, such as audio CDs, videocassettes, and books. The word ‘broadcast’ means, quite simply, to bring media in a certain way.
The first attempts were made, in the middle of the 20th century, to show media on computers. However, due to the high cost and the very limited ability of computer hardware at that time, development did not continue at any speed for many years.
By the 1990’s, personal computers were still powerful enough to display various media forms. The main technical issues related to broadcasting at the time were:
“Insufficient CPU capacity”, referring to a central processor, computer programming, and “bus bandwidth”, which is the ability of the system to transmit data over a network, “to support the required data flow rates.”
“Creating low latency”, which allows delays to detect a person between processed inputs and related outputs that provide real-time features, “OS interruptions”, or operating system, “” to prevent malfunction “, which occurs when the database, which is the last device used to compensate the difference in the rate of data flow between devices used for communication between two devices or processes, is given data at a lower speed than the data being studied.
However, computer networks were not yet fully developed, so media content was often processed on non-broadcast channels, such as CD ROMs. During the late 1990’s to the next century, there were major developments in the Internet, such as:
Increased network bandwidth, especially in the last mile, towards the final leg of delivery of communication from the telecommunications provider to the customer.